At the start of mission, when you escape, get back your gear and after that, look for a building surrounded by weepers on the left side of the building you get your gear back in.
Get inside the fire place and look for this bone charm on top of the shelf. Use the light to the right of this fireplace to open a panel at the back. After entering the tower, go to the second floor and look for the fireplace in the corner of the corridors. You can blink to the bone charm to get it. At the start of the mission, swim into the water locks and look for this bone charm on one of the side ducts. While you are at it, look for this bone charm beside a mattress to the left. You can use that entrance to get to the Golden Cat by entering the door near the end of the main street and following the hallway to the stairs. After you give him the card, he will give you a key to Captain’s Chair Hotel. Grab the card on the table by the corpse and take it back to Slackjaw. After talking to Slackjaw and you will go to Dr. Get the key from the table to the right of the entrance to the Distillery and after opening the door, you should see bone charm on the couch, directly in front of you. Look for a barred room to the left of the entrance to the Distillery. Look for a table to the right of the barricade to find this bone charm. In the alley, look for a door leading to a corridor where Granny Rags is wandering around. Look for a lower alley at the end of the street in the Distillery District. Go through the doorway and Kill the Weeper inside to grab the bone charm off the table. Once you are inside, open the path by destroying the boards. Take out the assassins and blink up to the window above. Blink up to the rooftop across the Griff, in the Distillery District. Take the handle from the workshop on the right side of the Backyard to get the bone charm inside. You will come across a note about needing a handle to open the door to the building in the far-right corner from where you enter. Open the vice, get the bone charm and exit the room using the chains. Look for this bone charm is the vice on the table on the edge of the room. Stay above the ground though, if you want to avoid rats. You will find an open window with broken bars. After entering the backyard to meet Samuel, go to the far left of the year and blink to the rooftops. Blink your way up the small barrels until you reach the rafter beam.
After entering Distillery, make your way to the far end and go through the door to enter a storage room.
Look for this bone charm on the table by the books. After finding Griff and getting rid of the guards in front of his building, take the doorway and blink to the second floor through the hole in the ceiling. Jump off the side of the bridge on the pipes and sneak to the other side to find the charm on a sofa next to a body. At the start of the mission, from the bridge to the Distillery District, make your way to the blocked door. Following is the list of Bone Charms and what they do:įor more help on Dishonored, read our Sokolov Paintings and Runes Locations. You can use Bone Charms to increase your health, mana or increase item drop rates and much more. You can equip only three bone charms at one time, and you can buy them at The Hound Pits. You can use your ‘Heart’ to locate these Bone Charms but some of them are completely random, so you might find it difficult to get them all in one play-through. They are your secondary option when it comes to boosting your abilities to fight the enemies so read on for all the Dishonored Bone Charms Locations. If you somehow can’t manage Runes in Dishonored to purchase upgrades, you should look for Bone Charms to boost your character stats.